Sorry, not at the top of my head. However, and this seems the long way about it, if they are joined with Based on it might be able to get you something similar to knowing. Basically, left click on the 2nd event, open inspector panel, click on the green plus sign next to Based on, in the Range tab. It brings up an Add dialogue box, in the event setting, set it to your first event, then in offset, set how many seconds, hours, days, weeks, years it is away "from" either the start or end of the 1st event. As I said, it's the long way around, but you at least have control over when an event starts based on when an event ends. Example, if you know ahead of time, this second event has to happen exactly 3 weeks from the end of another event, using based on places it correctly, hen you can see the date and time it offset as, on the event.
Also, in the inspector, it'll calculate the time difference between that event and the first event (basically what you offset it as) but it will draw a line between the two events, and then give the calculation.
Yeah, the long way about it and definitily not practical. And don't take me wrong because I love the offset feature when I'm first plotting but I've got a character who's pregnant and I want to quickly know how many weeks along at each event (which have already been accurately plotted down to hours and minutes). I'm stuck counting days same as I would be without aeon. I'll head over to the wish list, then. Thanks for your help anyway.
The unborn baby is still an entity, can't you create a birth event and attach the mother and child as participants to that birth event. After you've created the character baby, have the baby be offset -32 weeks from the birth event, or have a conceived event, and have the birth event off set + 31-34 weeks from that event. That might work if AeonTimeline works that way (I'm away from pic atm) Or just have a character be the u born baby as its forming in womb, and the "death event date" of that unborn baby, is actually the birth, that way you get the calculation from conceived to birth. Sorry can't be much help atm.
Hmm, yes, that would solve this problem. Thanks for the great idea. I'll use conception as 'birth' date and miscarriage as 'death'. I've still added a request at the wish list, because while this idea works perfectly for the pregnancy period, it won't really work to keep track of how far apart two events are (like an accident, or how long one's been living in a place, or even how long it's been since the character's miscarriage... unless I create an entity for the ghost of the unborn child lol.) Once again, thanks for the workaround.
To continue along the lines of having the unborn baby as a separate character, you can then have the birth of the child be Based on + # weeks of the End of the conceived event, with that little line linking the two events, this being the end of the pregnancy, into a new character arc of the just born child
Yeah, that Wishlist would be useful for certain. Like a right click on first event sort of thing, calculate between events, with a drop down menu and choose the other event to be add to the equation.
Oh, yeah, that'd be so the way to go about it. Would you mind terribly if I copy-pasted your idea on a follow up to my request? I'll give due credit, naturally.
No worries, be my guest
You can calculate the duration between 2 events by holding down Shift+Alt as you drag between events.
Craig Schiller, thank you for that! Works great! I like the easy on the eyes display for the line and and hover effect with the calculation. Very well thought out for the mouse. Are there a list of shortcut keys available yet?
Actually, I just found AeonTimeline v1's manual. It of course is out of date and for the wrong version, but some things carry over like your suggestion of Shift+Alt as you drag an event and hover over another event to display the "time difference" calculation.