charliecleveland

Open full view…

v.062 released

flayra
Wed, 07 Oct 2015 04:41:50 GMT

Biggest changes: - Watched Interview with the Vampire. Also read more Kobold game design. Inspired. - Divided humans into three "ages" for three act structure and pacing. After humans are destroyed in one age, the vampires sleep until the next age. Humanity changes, but the vampires do not. - Vampires are immortal. But if they hit 0 blood, they are out of the age lose their unresolved actions. - Removed max blood pool limit. If you have less than your starting blood at the start of a new era, it’s restored. - Color coded action card backs - Reworked all the humans to fit the three eras (1st is drawing the battle lines, 2nd is major progress to victory, 3rd is sealing the deal, or last minute upset) - Reworked a few vampires that weren't working great.