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Chocofur House Breukelen Tutorial

Lech Sokołowski
Thu, 21 Apr 2016 11:49:51 GMT

edgarmauriciomurcia
Wed, 11 May 2016 21:37:47 GMT

Hi !! great tut. I did the metalic shader, it works fine, but I have a mirror in my scene and the reflection of the object looks almost black (as you can see in the image) I guess may be the material properties, but I'm not sure, you know why is this happening? can you help me, please? [Image](//muut.com/u/chocofur/s1/:chocofur:gDfW:captura.jpg.jpg)

Lech Sokołowski
Tue, 17 May 2016 16:06:06 GMT

Hey, I think you just need to increase the Glossy Bounces. [Glossy](//muut.com/u/chocofur/s1/:chocofur:TLF4:glossy.jpg.jpg) Check the attached picture.

edgarmauriciomurcia
Tue, 17 May 2016 19:30:49 GMT

Thank you so much, it worked perfectly, that was exactly what I needed

congcong009
Tue, 07 Jun 2016 07:19:09 GMT

hi there! I really could not see any of your picture above. Is that something wrong just for me or for the site?

tomaszcwik
Wed, 06 Jul 2016 21:12:32 GMT

great tut

gaizkafx
Sat, 16 Jul 2016 19:18:26 GMT

I can't see the link to the tutorial

romboutversluijs
Sat, 30 Jul 2016 06:00:23 GMT

Have you ever thought about using the blam addon, it matches a photo perspective. Im cant remember if i actually used it 2 yrs back when i folllowed your tutorial. PS here are some images i made back then http://thearender.com/forum/viewtopic.p ... 50#p146982

adilblender
Mon, 19 Sep 2016 04:11:28 GMT

oh i would like to thank you very much for such usefull tutorial and request you kindly to please keep it up i wish i could learn from you in personal

shahalamalo
Mon, 03 Oct 2016 06:50:14 GMT

very very nice. thank you.

marcdraco
Sun, 09 Oct 2016 13:12:22 GMT

Great stuff. I completely agree that while it does "sound" geeky, the best way to learn it to look at materials (on objects) in the real world and see how light behaves in them - particularly at different angles!

commenter
Sat, 29 Oct 2016 16:49:58 GMT

great tut, but it dident work in my rendered image, how?

3dabdou
Mon, 31 Oct 2016 16:17:33 GMT

Hello and thank you, how can one use a normal map with your shaders