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Dynamic Narration Box?

vreiche
Thu, 08 Oct 2015 19:37:26 GMT

Is there a way to have the Say Dialog box adjust automatically based on the amount of text in the box?

chrisgregan
Fri, 09 Oct 2015 15:56:50 GMT

Yes, you can use a [Content Fitter](http://docs.unity3d.com/Manual/HOWTO-UIFitContentSize.html) component. You'll need to add a Say Dialog to the scene using Tools > Fungus > Create > Say Dialog and then modify the text object to get it to work. If you're not familiar with Unity's UI system, here's a [good tutorial](http://www.raywenderlich.com/78675/unity-new-gui-part-1).

chrisgregan
Mon, 12 Oct 2015 21:20:48 GMT

I talked a bit about Content Fitter today in the [live stream](http://fungusgames.com/forum/#!/announcements:live-streaming-at-2pm-12th) - towards the end.