Tried that...same thing. I clicked "Download" in my unity asset store, imported again, and when I make a flowchart, I get the Texture2D error.
I did notice that even after I had deleted all fungus-related files and objects, I got a warning about the _FungusState object, which I could edit in the editor via double-clicking the warning, but it wasn't in the Hierarchy window. I'll try later to get it working again (I've since moved on to my own dialogue system).
Nope, didn't work. It's cool tho...I was just wanting to take a look at it.
Weird. What version of Unity is this happening in?
2017.1.0f3, and whatever version of Fungus is on the Asset Store
Have the same issue. When I opened my project for the first time with 2017.1.0f3, I got message that Unity doesn't used some GUI features, used im my project. Guess it was some Fungus resourses.
Tried it here and seems to be related to a deprecated Unity method used by the ReorderableList DLL. When you import Fungus you should see an alert about updating legacy code. If you allow the update then Fungus should work ok after the import.
Tried to reimport Fungus into my project. But didn't see any options to allow.
http://prntscr.com/g24igf - I got this, when reinstalled Unity
http://prntscr.com/g26myb - and this, when reimported Fungus
Yep.
Well, the first one is normal when opening a project that was created in an different version. Once you save it, that will go away.
I have no idea why you are getting the second errors. I have opened several older projects and Fungus has worked flawlessly. Of course, most of my projects are 3D. I will open up an older 2D project and see if I get the same errors.
I did have a strange error. Had to do with the Editor UI. But deleting Fungus Dir and importing it again and no more errors. Do you know what Rotorz is? It looks like the errors are coming from that. It that a Tile system? Looks like that is no longer available. That would be where I would look.
I don't think it has anything to do with Fungus, at least at the point.
hmmm, maybe Rotorz is in Fungus?
Ah, yes, I did a search of Fungus and found editor.ReorerabelList.dll which appears to be related to Rotorz.
But I still don't know why you get the error and I don't.
If you're using Unity 2017.1, did you click the option to upgrade the DLLs when you import Fungus?
Hi guys! Just getting stuck into Fungus and I keep getting the OP's error. And, when I play I get this message: NullReferenceException: Object reference not set to an instance of an object Rotorz.ReorderableList.ReorderableListControl.PrepareState (Int32 controlID, IReorderableListAdaptor adaptor) ...etc.. Can't seem to progress past initial creation of Flowchart. Any developments? Thanks a mill.