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How to use Fungus Priority Signals?

aykutkaraca
Sun, 30 Sep 2018 18:58:32 GMT

I used the following coded but my handler isnt being called. What am I doing wrong?: //on a gameobject void Start () { FungusPrioritySignals.OnFungusPriorityStart += OnFungusPriorityStart; FungusPrioritySignals.OnFungusPriorityEnd += OnFungusPriorityEnd; } private void OnFungusPriorityStart() { FungusisActive = true; Debug.Log("Fungus started"); } private void OnFungusPriorityEnd() { FungusisActive = false; }

aykutkaraca
Sun, 30 Sep 2018 19:24:31 GMT

I found it. You need to set priority signal up or down in the flowcharts to send the signal.