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Problems when reloading scenes

emeraldwanderer
Thu, 08 Nov 2018 07:27:35 GMT

Hey everyone! I am new to Fungus and am currently making a game that is part 2D platformer part visual novel, and I am using Fungus for the visual novel bits. I've run into an issue where I can click a button that takes me into the Fungus scene, and it works fine the first time. Then I go into the next level, which is not with Fungus, and things are working fine. But when I try to click the button to go back into the first Fungus scene, the screen stays black. I'm not sure if anyone else has run into an issue like this, but any tips or advice would help!

vooils
Mon, 19 Nov 2018 19:19:20 GMT

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allisandwich
Tue, 20 Nov 2018 00:56:12 GMT

I'm running into this issue too right now with my game. The only solution I've found is by using their Save Point method (there's a tutorial on the Fungus YouTube page), BUT players have to press the restart button in the UI. I'm still looking for a way to prevent having to make the players press this restart button and for my game to do it on its own.

emeraldwanderer
Tue, 20 Nov 2018 02:44:29 GMT

I haven't tried the Save Point method, but I will have to look into that to see if I can find any work arounds. But yeah, I haven't been able to find any other solutions to this issue. I'm glad I'm not the only one experiencing it though

emeraldwanderer
Mon, 03 Dec 2018 04:28:38 GMT

I have tried everything I could think of to fix this issue. But no matter that I do, the SayDialog in the scene continues to set itself as Inactive when no character is speaking, and then reactivates when a character is speaking. But the problem is when I switch to a new scene, but try to go back into that one, the SayDialog does not reactivate. I'm not sure how to fix this, and I really need some advice. Anyone else have any ideas?