Someone can help with LUA syntax for lua.binding animator object?
sorasora
Wed, 12 Sep 2018 09:30:07 GMT
In a dropdown menu for LUA bindings for animator member info is
gameobject.SetFloat(name, value)
but how i need to write in LUA script for my animator set my value of float ? When i write it like
gameobject.SetFloat(talk, 1)
it returns "attempt to index a nil value" every time.
Any suggestions?
sorasora
Wed, 12 Sep 2018 09:54:53 GMT
Just get it. Need to put float variable into quotes "".
gameobject.SetFloat("talk", 1)
Guess, it is standard for LUA and no need to make any example tooltip .