startupandy
Sun, 05 Aug 2018 00:41:23 GMT
As of Aug 2018 there are a fair few errors with rapidgame…
Running: sudo rapidgame prebuild ios -s Projects/sandbox/SpriteDraggerX
Returns a lot of errors:
Happily prebuilding: ios
Writing build log to: /Users/startupandy/.rapidgame/build-darwin.log
Not building headers
Building: iOS Debug xcodebuild
Spawn error Error: spawn xcodebuild ENOENT
Build failed. Please run with --verbose or check the build log: /Users/startupandy/.rapidgame/build-darwin.log
fs.js:113
throw err;
^
Error: ENOENT: no such file or directory, open '/Users/startupandy/Projects/sandbox/SpriteDraggerX/build/Debug-iphone os/Build/Products/list.txt'
at Object.openSync (fs.js:434:3)
at Object.writeFileSync (fs.js:1154:35)
at linkMac (/usr/local/lib/node_modules/rapidgame/rapidgame.js:827:5)
at /usr/local/lib/node_modules/rapidgame/rapidgame.js:700:5
at ChildProcess.<anonymous> (/usr/local/lib/node_modules/rapidgame/rapidgame.js:1621:5)
at ChildProcess.emit (events.js:182:13)
at maybeClose (internal/child_process.js:962:16)
at Socket.stream.socket.on (internal/child_process.js:381:11)
at Socket.emit (events.js:182:13)
at Pipe._handle.close (net.js:599:12)
I've tried following issues on the rapidgame repo but it looks like it's not being maintained any longer.