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How do I know what I'm rolling to hit versus rolling damage?
Tue, 10 Nov 2020 11:14:07 GMT
I'm super new to Pokerole and trying to wrap my head around the mechanics so I can run a game for a few people that may also be interested. I'd rather know what is going on so I can help teach them as well. I would like some feedback on what I think is correct as well just in case, so I'll be numbering the questions for answers just in case!
1. Certain moves dictate a dice pool that need to have a number of successes in order for the move to hit?
2. How does accuracy work in terms of the dice pools for moves to hit? Do I add/remove a success per level of accuracy? Example a move has a -1 accuracy, is that an auto fail so I roll one die less or is it I take away one success?
3. How does a damage pool work? Using the example of Rock Throw, it says it has a damage pool of Strength + 2. I'm assuming the strength is the pokemon's total ranks in strength (I.E. 2 points in it's strength value), and the 2 is the moves power? In that case does that mean the move if it hits does 4 damage, or does it mean I roll 4 dice? OR does it mean I roll 2 dice (strength), then add the final 2 points on the end sort of like D&D? If I do roll dice does that mean the move could also do 1-6 damage per die? Or is it similar to the success system where I need to roll a 4,5, or 6 for 1 point of damage?
Basically, how is damage calculated I'm lost on it, and it doesn't seem very clear to me in the rulebook.
4. My understanding is the only dice used is a d6, or six sided dye?
Is there anything else I should know? Am I on the right track or am I completely wrong?
Wed, 11 Nov 2020 12:47:00 GMT
It’s pretty simple and there is even step-by-step in the book in pages 44 and 45.
We recommend you to take a looK at it and also the “Rolling the dice” section in page 29.
If you still have doubts afterwards don’t hesitate to ask.
Wed, 11 Nov 2020 21:59:38 GMT
Thank you so much! After re going over that section it makes a lot more sense to me now! Accuracy rolls are done and the number of successes determines if it hits, then the number of successes on the actual pool of damage determines how much damage the enemy takes.
Question though, If I understand things correctly, every move can only be used one time per turn, but multiple moves can be taken by using the multi action thing. Does that mean the number of actions I take determines how many successes I need for the accuracy roll for the move to hit?
Thu, 12 Nov 2020 02:26:23 GMT
Each move can only be used once per ROUND.
And yes, the more actions you take per round will require you to land more successes on your accuracy roll.